BATTLETECH

Heavy OmniMech Record Sheet

REMLAB 2.9.3 BETA
remlab.sourceforge.net
Created: Apr 15, 2008

Armor Diagram

Internal Structure

Left Arm (10/11)

OOOOOOOOOO
OOOOOOOOOO
OOOO

Head (12)

OOOOOOOOO

Right Arm (3/4)

OOOOOOOOOO
OOOOOOOOOO
OOOO

Left Arm

OOOOOOOOOO
OO

Head

OOO

Right Arm

OOOOOOOOOO
OO

Left Torso (8)

OOOOOOOOOO
OOOOOOOOOO
OOOOO

Rear

OOOOOOO

Center Torso (2/7)

OOOOOOOOOO
OOOOOOOOOO
OOOOOOOOOO
OOOOOO

Rear

OOOOOOOOO

Right Torso (6)

OOOOOOOOOO
OOOOOOOOOO
OOOOO

Rear

OOOOOOO

Left Torso

OOOOOOOOOO
OOOOOO

Center Torso

OOOOOOOOOO
OOOOOOOOOO
OOO

Right Torso

OOOOOOOOOO
OOOOOO

Left Leg (9)

OOOOOOOOOO
OOOOOOOOOO
OOOOOOOOOO
OO
Armor Type
Ferro-Fiberous

Right Leg (5)

OOOOOOOOOO
OOOOOOOOOO
OOOOOOOOOO
OO

Left Leg

OOOOOOOOOO
OOOOOO
IS Type
Endo Steel

Gyro Type
Standard

Right Leg

OOOOOOOOOO
OOOOOO

Critical Hit Table

Left Arm
Low  (1-3)
  1. Shoulder
  2. Upper Arm Actuator
  3. Lower Arm Actuator
  4. ER Laser (Large) [1]
  5. ER Laser (Medium) [3]
  6. Double Heat Sink [13]
High  (4-6)
  1. Double Heat Sink [13]
  2. Roll Again
  3. Roll Again
  4. Roll Again
  5. Roll Again
  6. Roll Again
Head
 
  1. Life Support
  2. Sensors
  3. Cockpit
  4. Roll Again
  5. Sensors
  6. Life Support
Right Arm
Low  (1-3)
  1. Shoulder
  2. Upper Arm Actuator
  3. Lower Arm Actuator
  4. ER Laser (Large) [2]
  5. ER Laser (Medium) [4]
  6. Double Heat Sink [14]
High  (4-6)
  1. Double Heat Sink [14]
  2. Roll Again
  3. Roll Again
  4. Roll Again
  5. Roll Again
  6. Roll Again
Left Torso
Low  (1-3)
  1. Engine
  2. Engine
  3. Pulse Laser (Medium) [5]
  4. LRM 20 [8]
  5. LRM 20 [8]
  6. LRM 20 [8]
High  (4-6)
  1. LRM 20 [8]
  2. Ammo (LRM 20) 6 [11]
  3. Roll Again
  4. Roll Again
  5. Roll Again
  6. Roll Again
Center Torso
Low  (1-3)
  1. Engine
  2. Engine
  3. Engine
  4. Gyro
  5. Gyro
  6. Gyro
High  (4-6)
  1. Gyro
  2. Engine
  3. Engine
  4. Engine
  5. Machine Gun [6]
  6. Roll Again
Right Torso
Low  (1-3)
  1. Engine
  2. Engine
  3. Machine Gun [7]
  4. LRM 20 [9]
  5. LRM 20 [9]
  6. LRM 20 [9]
High  (4-6)
  1. LRM 20 [9]
  2. Ammo (MG) 200 [10]
  3. Ammo (LRM 20) 6 [12]
  4. Roll Again
  5. Roll Again
  6. Roll Again
Left Leg
 
  1. Hip
  2. Upper Leg Actuator
  3. Lower Leg Actuator
  4. Foot Actuator
  5. Roll Again
  6. Roll Again
Engine Hits: O O O
Gyro Hits: O O
Sensor Hits: O O
Life Support: O

Battle Value: 2,116
Cost: 23,899,531 C-bills

Right Leg
 
  1. Hip
  2. Upper Leg Actuator
  3. Lower Leg Actuator
  4. Foot Actuator
  5. Roll Again
  6. Roll Again

Mech Data

Type: Mad Cat Prime

Tonnage: 75

Technology: Clan / 3050

Ruleset: Standard (3rd edition)

Movement Points:

Walking: 5

Running: 8

Jumping: 0

Heat Sinks: 17 (34) | Double

OOOOOOOOOOOOOOOOO

Targeting System: Standard

Auto Eject: Disabled

Warrior Data

Name: Ulric Kerensky

Affiliation: Clan Wolf

Gunnery Skill: 2   Piloting Skill: 1

Kills: OOOO OOOO OOOO OOOO OOOO

 
Hits Taken: 1 2 3 4 5 6
Consciousness: 3 5 7 10 11 Dead

Player: Ted

Miniature: Mad Cat

Heat Scale

 Heat Overflow
30Shutdown
28Ammo Explosion, avoid on 8+
26Shutdown, avoid on 10+
25-5 Movement Points
24+4 Modifier to Fire
23Ammo Explosion, avoid on 6+
22Shutdown, avoid on 8+
20-4 Movement Points
19Ammo Explosion, avoid on 4+
18Shutdown, avoid on 6+
17+3 Modifier to Fire
15-3 Movement Points
14Shutdown, avoid on 4+
13+2 Modifier to Fire
10-2 Movement Points
8+1 Modifier to Fire
5-1 Movement Points

Extra

Damage Potential: 85 (1.13 per ton)

Heat Potential: 52