#modding

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As a much-belated follow-up to a post I wrote back in 2001, I had the intention at the time of making an original module for the game Neverwinter Nights (the game can still be bought on GOG.com) that I called Forever Lost. Even though I never got beyond writing the outline, creating names for some of the characters, and thumbing [...]

So for the uninitiated, I grew up during the golden age of video games, the 1980s, which includes the era of the 8-bit Nintendo Entertainment System (NES). By current standards, the pioneering games of that era were graphically and logically quite primitive. Coupled with the fact that many of those games have imperfections and areas that could stand for improvement [...]