#3dsmax

Posts about 3ds Max

I have a long history that goes back twenty years of making my texture maps from photos I have taken. In the early 2000s, I was heavily entrenched in 3D modeling and animation. Part of 3D modeling photo-realistic scenes and 3D animated movies was the necessitation of high-quality textures that I could map over the geometry. However, those resources were [...]

I just completed the High-Definition re-rendering of The Mischievous Bears short animated movie. The process went smoother than I expected it to, considering the assets I was using were 15 years old, and plus, I haven't really worked with 3ds Max in 10 years or so. It goes to show how little 3ds Max has changed after all of these [...]

I recently began playing with 3ds Max again to see if I can load up some of my old renderings. To my amazement very little has changed with that software in the last 12-ish years since I last worked with it. Suffice it to say, I could re-render a few of my old favorites and even made 8x10 prints from [...]

This is a movie I created of the Nott Memorial located at Union College in Schenectady, NY. My goal is to recreate the structure as it appeared in the late 19th century. Since the Nott was heavily renovated in the late 20th century, the interior of my model does not exactly match what is there today, but it is close. I modeled the structure [...]

This is the first movie that I made and I spent some time planning out how the storyboard would flow. The end result included pretty much everything that I intended to put in this movie plus some last-minute ideas. Most notable is that the room itself was based on my own including the furniture and most of the little trinkets [...]